With every chapter devoted to a different VR/AR technology, you'll find explanations of how each operates as well as where it's being used and why. AR: Augmented Reality; MR: Mixed Reality; HUDs: Head Up Displays. This book explores virtual reality, augmented reality (AR), mixed realities (MR) and head up displays. Introducing Extended Reality, the definitive guide to understanding Virtual and Augmented Realities--and how they're shaping our world today.
Augmented Reality (AR) and Virtual Reality (VR) have been around for years but only recently have these technologies entered mainstream culture. They're now being used everywhere from art galleries to conferences, education settings, healthcare facilities, industrial training environments as well as in popular entertainment such as theme parks or concerts. The Extended Reality Book explores how AR and VR work through technical explanations combined with real world examples which demonstrate their application across various industries including entertainment & media; retail & e-commerce; manufacturing & enterprise solutions; aerospace engineering/automotive design; architecture/construction industry.
Augmented Reality and Virtual Reality have been evolving since their early days as Head Mounted Displays. The book provides a comprehensive look at these technologies, how they're made, who's making them, how people are using them and where they're going next.
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