Game Programming in C++: Creating 3D Games, ISBN: 9780134597201
Game Programming in C++: Creating 3D Games
  • By (author) Madhav Sanjay

Available for Order

HKD $391.00

within 14 to 24 business days
Brief Description

Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide

C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete.

Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know.


Set up your C++ development tools quickly, and get started
Implement basic 2D graphics, game updates, vectors, and game physics
Build more intelligent games with widely used AI algorithms
Implement 3D graphics with OpenGL, shaders, matrices, and transformations
Integrate and mix audio, including 3D positional audio
Detect collisions of objects in a 3D environment
Efficiently respond to player input
Build user interfaces, including Head-Up Displays (HUDs)
Improve graphics quality with anisotropic filtering and deferred shading
Load and save levels and binary game data


Whether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.


Book Details
Publisher:
Pearson
Binding:
Paperback / Softcover (528 pages)
Date of Pub.:
2018
Edition:
-
Book Type:
Textbook
Language:
-
ISBN:
9780134597201
Dimensions:
-
Weights:
816.50g
Contact Us
Contact Person
Ms. Annie Chau
Email Address
annie.chau@apbookshop.com
Fax No.
+852 2391-7430
Office Hours
Mon to Fri: 9am to 6pm
Sat, Sun and Public Holidays: Closed
General Enquiry
Game Programming in C++: Creating 3D Games, ISBN: 9780134597201  
This site use cookies. By continuing to browse this site you are agreeing to our use of cookies.